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  • Zalith | T.Csernis

    < Back Zalith Eladarin Lilithkin, Silas Wright, The Zenith Zenith of the Nosferatu Demon Kingdom Born: Primis 18th 333(TG) Zodiac: Capricorn Age: 627 (looks 30, stopped ageing at 29) Height: 191cm (6ft3) Species: Incubus Bloodline: Lilidian Previous Next

  • Glimmercoatl | T.Csernis

    Back to Arcana Bestiary Index Back to Arcana Bestiary Categories Glimmercoatl A serpent with translucent skin that glows in moonlight, said to lure travelers to their deaths. ◈ Quick Stats ◈ Fie⌊d ʍage$ $⊥i⌊⊥racking ∇he $ouɼce... Preferred Habitat Field Notes ʍi$si∩₲ ⥏n∫or₥₳tion. ɍeco∨eɍy ⓔxpe¢⊥ed $oo∩... Tɍαn$ℓa⊥iθ∩ øƒ $¢Ɽip⊥ ⍴en∂inǥ. ⊂he¢k ⊏a¢k ∩ex⊥ ⓛunaɍ ¢y¢ℓe... ʍi$si∩₲ ⥏n∫or₥₳tion. ɍeco∨eɍy ⓔxpe¢⊥ed $oo∩... Size and Mass ∪ndeɼ s¢hθ∩αɼly Ɽe∨ieω. ⊔pdα⊥ed en⊢ɍy ⓔxpe¢⊥ed $oo∩... Tracking Signs ⍴age ∪∩ɍeco∨eɍabℓe—øɍiginaⱠ ⊥ex⊥ beℓie∨e∂ ¢o∩sumed ⊏y sen⊥ie∩⊥ i∩k. ɍeco∨eɍy ⓔxpe¢⊥ed $oo∩... Repellent Methods ∪ndeɼ s¢hθ∩αɼly Ɽe∨ieω. ⊔pdα⊥ed en⊢ɍy ⓔxpe¢⊥ed $oo∩... - Previous Next -

  • Characters | T.Csernis

    𝐂𝐡𝐚𝐫𝐚𝐜𝐭𝐞𝐫𝐬 Meet the main and side characters of The Numen Chronicles Up to date with Volume Five Press 'See More ' option to view character bios, voices, playlists, aesthetics, and more. (May contain possible spoilers.) ⏎ Back to Numen Chronicles Home ➤ Demon Covenants ➤ Vampire Covens ➤ Werewolf Packs Alucard Aleksei Reiner Born: Decem 31st 532(TG) Zodiac: Scorpio Age: 428 (looks 28, stopped ageing at 26) Height: 185cm (6ft1) Species: Sangdevoro +2 other Bloodline: Lucidian Other names: Caedis Luciferson ➣ See More Zalith Born: Primis 18th 333(TG) Zodiac: Capricorn Age: 627 (looks 30, stopped ageing at 29) Height: 191cm (6ft3) Species: Incubus Bloodline: Lilidian Other names: Eladarin Lilithkin ➣ See More Sinclair Laurent Born: Tria 29th 907(TG) Zodiac: Virgo Age: 53 (looks 30, stopped ageing at 28) Height: 180cm (5ft11) Species: Erichdian Mage (Archmage) Bloodline: N/A Other names: - ➣ ... Idina Melissenos Born: Novem 11th 428(TG) Zodiac: Virgo Age: 532 (looks 28, stopped ageing at 28) Height: 165cm (5ft5) Species: Eligos demon Bloodline: Lethidian Other names: - ➣ ... Orin Vellgrave Born: Undecim 4th 308(TG) Zodiac: Scorpio Age: 652 (looks ?, stopped ageing at 30) Height: 191cm (5ft10) Species: Seir demon Bloodline: Lethidian Other names: - ➣ ... Tyrus Falkner Born: Clausula 3rd 412(TG) Zodiac: Sagittarius Age: 548 (looks 30, stopped ageing at 30) Height: 183cm (6ft) Species: Allocer demon Bloodline: Lucidian Other names: - ➣ ... Thomas Greymore Born: ? Zodiac: ? Age: ? Height: 195cm (6ft5) Species: Werewolf Bloodline: Grey Other names: - ➣ ... Varana Luciferson Born: ? Zodiac: ? Age: ? (looks ?, stopped ageing ?) Height: 170cm (5ft7) Species: Mimic sangdevoro (scion) Bloodline: Lucidian Other names: - ➣ ... Danford ? Born: ? Zodiac: ? Age: ? Height: 183cm (5ft8) Species: Werewolf-vampire hybrid Bloodline: N/A Other names: - ➣ ...

  • Alucard char | T.Csernis

    ALUCARD ALEKSEI REINER Born: Decem 31st, 532 Birthplace: Dor-Sanguis, Aegisguard Zodiac: Scorpio Age: 424 Height: 185cm (6ft1) Species: Sangdevoro, Cruossorem, Meridian Witch Bloodline: Lucidian Ethos Colour: Vermillion Other names: Caedis Luciferson Morality Alignment: True Neutral Alucard (Aleksei) was born into the Diabolus, a cult of witches, humans and demons who worship Lucifer as their god. Alucard's mother, Charlotte Reiner, was a Meridian, a very powerful witch in possession of Numen ethos. His creation was solely for the purpose of freeing Lucifer from his prison, but Damien intervened, condemning Lucifer to remain locked away forever, and Alucard to a life of depravity. Damien grew tired of Alucard, though, and after wandering Aegisguard for many years, Alucard eventually found himself a family. However, they were shortly taken from him by the Diabolus. Devastated and enraged, he sought revenge, and Janus, the God of Beginnings, unlocked a hidden power within him, turning him into Aegisguard's first vampire at twenty-four. However, Janus had a nemesis, who created Ada, Werewolf Queen. For their amusement, the two gods pit Alucard and Ada against one another, unleashing years of battle and conflict between their two species'. Years later, Alucard killed Janus and withdrew from the gods' stage. He focused more on the 'Nosferatu', his globally-known organisation. He strived to make the world a safe place for his people and started by placing covens all over Aegisguard. He soon returned to his homeland, Dor-Sanguis, and dedicated his time to ridding the land of werewolves, creating a treaty with the humans, and ensuring his vampires were safe. And then he met Zalith. ⏎ Back to Characters CHARACTER AESTHETIC CHARACTER PLAYLIST Songs that depict Alucard's character. My Body Is A Cage - Peter Gabriel Catherdral Bell - The Used Icarus - Dan Owen Darkness At The Heart Of My Love - Ghost Nosferatu - Bloodbound Elements - Lindsey Stirling Where Is My Mind - Maxence Cyrin Milowda - Clinton Shorter Demons - Nomy ー ⊰ Listen on Spotify ⊱ ー

  • Boszorkány | T.Csernis

    < Back Boszorkány Coven Sobriquet: Bloodworth The reigning coven of Miréfalle, Boszorkány's capital Coven Lore The Miréfalle Coven, established in 694(TG), is the fourth vampire coven formally recognized under the authority of the Creator. It is headquartered in the city of Miréfalle, capital of Boszorkány, and functions as both a political stronghold and a cultural symbol of vampiric endurance in a region historically defined by theological instability and social unrest. The coven is known for its strict territorialism and does not tolerate the unsanctioned presence of Straybloods—vampires unaffiliated with any coven—within the city’s bounds. Straybloods found operating in Miréfalle without express permission are either expelled or detained for formal investigation. This uncompromising stance has earned the coven a reputation for internal order and external severity. In addition to its control over the capital, the Miréfalle Coven maintains oversight of several branched covens across Boszorkány’s provinces. These smaller, master-less covens are subordinate to Fane’s authority and are strategically placed to monitor specific cities, towns, and regions. While they operate with limited autonomy, their purpose is primarily custodial and defensive, ensuring local stability, suppressing unsanctioned vampire activity, and reporting directly to the Miréfalle Sanctum. This network of oversight reflects the coven’s enduring emphasis on structure, control, and centralized power. The coven’s formation is attributed to Fane de Montclairis, a former nobleman of the Boszorkian court, who was turned by the Creator in 657(TG) at the age of 48. His transformation occurred during the period of intense religious upheaval known as the Boszorkian Wars of Split Faith [616(TG)–680(TG)], a series of internal conflicts between the dominant Lethidian orthodoxy and the reformist faction known as the Velthrenists, a movement that sought theological decentralization and the redefinition of divine authority. Fane’s mortal biography is marked by tragedy and subsequent retribution. His wife, Élaine de Montclairis, a noblewoman of Velthrenist lineage, was executed during the escalation of the conflict. In the aftermath, Fane publicly denounced a prominent Lethidian noble house, accusing them of orchestrating her murder. He was arrested, interrogated, and sentenced to death at the Bastille. It was in the wake of his public disgrace that vampires loyal to the Creator intervened, motivated by the same noble house’s recent execution of two Adherent Vampires. Fane was extracted from human custody and presented to the Creator, who, having resided in Miréfalle during the period of religious violence, was already aware of the Montclairis downfall. Fane was offered immortality in exchange for loyalty, and he accepted. From 657(TG) to 694(TG), Fane remained under the Creator’s direct supervision. His training concentrated on administrative oversight, Arcana regulation, and political diplomacy—skills urgently needed in a nation approaching theological collapse. The Creator tasked him with identifying and preparing a prospective coven: individuals, many of them still human, who demonstrated exceptional discretion, endurance, and ideological independence during a time of mounting religious tension. Key milestones during this preparatory phase included: - The Bloodwake of Seratène [657(TG)]: A state-sanctioned purge of Velthrenist-aligned nobles and arcane sympathisers in Miréfalle, carried out by zealous Lethidian enforcers. Though not yet part of a formal war, the event marked an early flashpoint in Boszorkány’s spiralling theological tensions. Fane, newly turned, was ordered by the Creator to observe but not intervene—his first trial in restraint, discipline, and emotional detachment. - The Ascension of Aurélien the Tolerant [679(TG)]: Formerly a Velthrenist noble, Aurélien de Vienne converted to Lethidism and seized the throne, inaugurating a fragile period of peace. During this time, Fane began assembling his core cohort of future vampires from among disgraced clergy, political exiles, and survivors of the war. - The Trials of Loyalty [681(TG)–693(TG)]: The Creator personally oversaw a series of endurance trials, pitting Fane’s candidates against moral, Arcanean, and social pressures. Only those who survived without breaking covenantal law were inducted. In 694(TG), Fane formally established the Miréfalle Coven, repurposing the de Montclairis ancestral estate as a Coven Sanctum. The estate was warded under Creator-given rites and outfitted as a political and logistical centre for vampire affairs across Boszorkány. The founding was not publicly declared but was acknowledged through veiled correspondence among neighbouring covens. Since its inception, the Miréfalle Coven has played a significant role in stabilizing vampiric activity within Boszorkány’s central provinces. Its founder, Fane de Montclairis, remains Coven Master and is widely regarded as one of the most politically astute members of the Creator’s inner circle. His rule is defined by formality, precision, and doctrinal purity. ⏎ Return to Vampire Covens Coven Activity in Official Histories ◈ The Siege of La Roshéline 657(TG)–658(TG) ―●A lengthy blockade of a Severent stronghold with sympathies to Arcana guilds, marked by starvation and naval conflict. Amidst the siege, a secret burial tunnel—once part of an ancient Velthrenist necropolis—was used to evacuate select reformist leaders. At the time, their mysterious protectors were the subject of rumour and speculation. Only years later, with the formal rise of the Miréfalle Coven, was it confirmed that Fane de Montclairis and two of his prospective vampires had orchestrated the operation. Among those rescued was an arcane scribe whose later writings helped establish the foundations of Severent post-war theology. Faint vampiric warding glyphs can still be found carved into tombstones outside the city, their meanings largely forgotten. 【Read more in Boszorkány timeline 601(TG)-700(TG)】 ◈ Blood-Stained Reprisals 661(TG)–662(TG) ―●Amid the escalating sectarian violence, two Adherent Vampires of the Creator's inner circle, Hildebert Montfort and Perronnelle Taillefer, who were sympathetic to the Severent cause were captured and executed by a noble family in Ravennes known for its unwavering Lethidian allegiance. These vampires were not religious themselves, nor followers of Letholdus or any creed, but they stood with the Severents, having confirmed through the Creator—the first vampire and son of a god who once knew Letholdus—that the Severents’ revelations about the Flame deity were true. Their deaths were officially recorded as punishment for 'heresies of blood,' yet several archival fragments and later Severent testimonies suggest the incident had deeper roots in internal Church politics and disputed land rights. ―●In the months that followed, a precise and silent campaign of sabotage unraveled the house’s power. Disguised as reformist sympathisers, the infiltrators dismantled the noble estate from within. Servants disappeared without explanation. Financial records were altered and stained with near-invisible Arcanean runes. Forged letters suggested forbidden contact with demons, damning enough to ensure swift and brutal censure. ―●By 662(TG), the noble family had been excommunicated and disinherited by the Lethidian inquisition, their surviving members scattered in disgrace. While no Caeleste agent was ever officially linked to the incident, later histories and coded references within Miréfalle Coven archives strongly indicate the reprisals were orchestrated by Fane de Montclairis and his earliest recruits, an act of political retribution that proved the Caeleste could shift mortal power without ever stepping onto the battlefield—and, as he personally stated, an act to prove his capabilities to the Creator. 【Read more in Boszorkány timeline 601(TG)-700(TG)】 ◈ The Redlight Accord 665(TG)–667(TG) ―●In the aftermath of the Saint Beryx’s Day Massacre, amidst widespread instability and factional violence, a series of covert meetings took place within a known Arcana-tolerant quarter of Miréfalle, informally referred to as the Redlight Veil. The discussions were attended by select Severent and Lethidian nobles disillusioned with the ongoing purges and seeking a temporary cessation of hostilities. ―●Though the identities of those who facilitated the meetings remain unknown, later records suggest the involvement of unidentified Caeleste. Among them was Fane de Montclairis, whose future position as Coven Master of Miréfalle was not yet public. Under his coordination, Arcana warding and blood-encoded runes were employed to enable the discreet transport of texts, coinage, and individuals, particularly those at risk of persecution. ―●While no formal treaty was ever signed, the resulting understanding—now referred to by Severent scholars as the Redlight Accord—enabled the temporary suspension of raids within certain territories and allowed for the relocation of Severent intellectual and financial resources beyond Boszorkian borders. 【Read more in Boszorkány timeline 601(TG)-700(TG)】 Coven Fellkin Current Fellkin: 66 Newly-Turned Fledgelings: 35 Coven Master: Fane de Montclairis (m) Turned: in 657(TG) when he was 48 From: Boszorkány Gifts: Skyborne, Day Walker Human Life: He was a nobleman. His wife was murdered because of her family’s political alliances during the Wars of Religion. In a fit of vengeful rage, he publicly accused another noble family and was arrested and tortured; he was due to die at the Bastille when vampires attacked the crowd because that same family killed two Adherents; Alucard had heard Fane's story and offered him immortal life. He offered up his castle as a coven Sanctum Brood Nurse: Madame Cerboaica (f) Turned: in 703(TG) when she was 52 From: Dor-Sanguis Gifts: doe înfățișare Vice Matron: Unknown Unknown Night Steward: Unknown Unknown Paladin: Bogdănel (m) Turned: in 782(TG) when he was 43 From: Dor-Sanguis Gifts: Day Walker General: Unknown Unknown Knights: Unknown Unknown Wardens: Unknown Unknown Sentinels: Unknown Unknown Bloodmenders: Unknown Unknown Adherents: Unknown Unknown Acolytes: Unknown Unknown Fledgelings: Unknown Unknown Newly-Turned Fledgelings: (...35 others) 35 total - ?(f) & ?(m) Other: Unknown - 1/1 ⏎ Return to Vampire Covens

  • Antamont | T.Csernis

    < Back Antamont Coven Sobriquet: Bleeding Dawn The reigning coven of Kronhavn, Antamont's capital Coven Lore The Antamont Coven was formally established in 642(TG). The Coven Sanctum, once named Castle Draalskoven, is located within Kronhavn Forest, several miles north of Søndhallow, the capital of Antamont. As one of the oldest and most enduring vampire institutions in the region, the coven was founded by Eske Jürgensen, one of the original four vampires turned in 588(TG) by the Creator. Formerly employed as a cipher-breaker and archival specialist within the Creator’s inner circle, Jürgensen assumed the role of Coven Master following the cessation of his duties and the stabilization of the early vampire progeny. At the time of its founding, Antamont’s sociopolitical climate was openly hostile to non-human entities. Vampires were widely regarded as heretical abominations, accused of plague-bearing, soul-theft, and corrupting divine order. The post-reform clergy, aligned with the Flame orthodoxy, intensified its campaigns against non-human entities during the mid-7th century, coinciding with a surge in rural purges, witch trials, and theological enforcement. Several early members of the Antamont Coven were executed during this period, prompting the remaining leadership to adopt a posture of strategic invisibility. Rather than respond with violence, Coven Master Eske enacted a policy of subtle influence and bureaucratic infiltration. Utilizing his background in codework and information management, he and Vice Matron Sidsel, his second, initiated a decades-long operation of misinformation, elite correspondence, and asset placement. This effort eventually culminated in the Silent Accord, an unwritten agreement observed by key figures in the capital: so long as the coven maintained discretion, regulated its own kind, and avoided direct interference in religious or noble affairs, it would not be actively hunted. By the early 8th century, the coven’s discreet interventions in regional stability, including the elimination of predatory cults, the protection of key trade routes, and the exposure of treasonous activity, began to earn it the private respect of select administrative circles. It was during this period that Helvig, a senior vampire within the coven and later titled Night Steward (third in command), began working directly with local administrators in the town of Ebelholt, situated just northeast of Søndhallow. The incident that precipitated her rise involved a series of disappearances and livestock mutilations believed to be the work of witches or beasts. The coven quietly intervened, identifying the source as a rogue ethereal hybrid abandoned from an older Arcana experiment. Helvig coordinated the resolution discreetly, and the issue was closed without public alarm. Impressed by her efficiency, discipline, and understanding of both human and non-human affairs, the town’s council later nominated her as a candidate for mayoral appointment. Despite initial resistance from conservative figures, Helvig’s term as mayor [703(TG)–719(TG)] brought notable improvements in infrastructure, arcane regulation, and rural protection programs. Her administrative performance, coupled with careful image management and moderate civic policy, led to her gradual elevation into regional governance. By the early 9th century, she was appointed to a low-tier ministerial advisory role in Søndhallow, where she has since continued to serve, acting as an informal liaison between the human government and the Antamont Coven. This unique positioning has made Helvig a central figure in the modern soft normalization of vampire presence within Antamont’s political framework. While open recognition remains politically unviable due to lingering religious influence, her participation in governance has facilitated smoother conflict resolution, prevented multiple supernatural incidents from escalating, and led to the implementation of early inter-species policy drafts, albeit unofficial. Today, the Antamont Coven functions as a para-political entity, possessing territorial sovereignty over Castle Draalskoven and operational autonomy in non-human matters. While its members remain unacknowledged in public law, private correspondence, trade networks, and high-level diplomatic circles frequently involve coven intermediaries. The Silent Accord, while never codified, remains in effect. Eske Jürgensen continues to serve as Coven Master, maintaining a reputation for strategic patience and intellectual austerity. Helvig, as Night Steward and embedded governmental advisor, serves as the coven’s face in human political arenas. Her role is considered essential to the current equilibrium between Antamont’s human institutions and its most influential non-human presence. ⏎ Return to Vampire Covens Coven Fellkin Current Fellkin: 57 Newly-Turned Fledgelings: 43 Coven Master: Eske Jürgensen (m) Turned: in 588(TG) when he was 42 From: Antamont Gifts: Skyborne, Day Walker Human Life: Eske was a royal scribe and cipher-breaker, respected for his sharp mind and unnerving ability to extract order from chaos. When mutilated nobles began turning up across Søndhallow—each carved with strange symbols and drained of blood—he was assigned to investigate. Along the way, he crossed paths with a foreign noble of icy composure and unclear origin, a man who claimed to be hunting the same cult for reasons of his own (Alucard). Eske, sensing a deeper intelligence in the stranger, invited him to join the investigation. Together, they followed blood-streaked trails and half-burned texts through abandoned keeps and frozen woods, until they finally unearthed a hidden cult stronghold. The battle was brutal. Eske held his ground—but he was only human. When a blade caught his side and dragged him to death’s edge, the stranger intervened, not just to save him, but to offer him something far rarer. Immortality. Eske accepted and was turned alongside Attila and Crowell Brood Nurse: N/A N/A Vice Matron: Sidsel (f) Skyborne, Day Walker Night Steward: Helvig (f) Skyborne, Day Walker Paladin: N/A N/A General: Ingeborg (f) Skyborne, Day Walker Knights: 4 total - 2 (f) & 2 (m) - Oluf (m) - Else (f) - Gunhild (f) - Jeppe (m) Wardens: 2 total - 0 (f) & 2 (m) - Vilhelm (m) - Lars (m) Sentinels - Maren (f) - Peder (m) - Dorothea (f) 3 total - 2 (f) & 1 (m) Bloodmenders: - Hans (m) - Bodil (f) - Laurids (ftm) 3 total - 1 (f) & 2 (m) Adherents: - Vitreophage Jens (m) - Seeker Birgitte (f) - Seeker Ane (f) - Vaultwright Knud (m) - Whisper Anders (m) - Whisper Niels (m) - Scribe Eline (f) - Chanter Severin (m) 8 total - 3 (f) & 5 (m) Acolytes: 15 total - 7 (f) & 8 (m) - Anna (f) - Votary Mikkel (m) - Malene (f) - Votary Grethe (f) - Tage (m) - Villads (m) - Whisper Thyra (f) - Votary Dorte (f) - Sofie (f) - Axel (m) - Trine (f) - Poul (m) - Ove (m) - Rikard (m) - Joakim (m) Fledgelings: 18 total - 8 (f) & 10 (m) - Ragnhild (f) - Eiler (m) - Nicolai (m) - Cathrine (f) - Agnete (f) - Thorvald (m) - Halvor (m) - Ebbe (m) - Inger (f) - Mette (f) - Lucie (f) - Bendt (m) - Sigbrit (f) - Askild (m) - Enevold (m) - Frantz (m) - Sten (m) - Alvilda (f) Newly-turned Fledgelings: 43 (...43 others) 43 total - ? (f) & ? (m) Other: N/A Coven Sanctum Aesthetic 1/6 ⏎ Return to Vampire Covens

  • Numenverse Novels | T.csernis

    T.Csernis, Author of novel series with lgbtq themes, particularly gay characters and trans characters. Werewolves, vampires, magic, spicy gay romance. Search For Something T.CSERNIS And the Numenverse™ T. Csernis is a speculative fiction novelist whose works explore dark forests, opulent mansions, and morally complex protagonists. His stories centre LGBTQ+ characters, with a particular focus on trans and cis gay leads, and often delve into themes of mental health, living with chronic illness and disabilities, found family, and personal growth. Enemies-to-lovers and slow-burn romance are among his favourite and frequently employed tropes, alongside science-fantasy and gothic romance. All of his novels are set in the same universe, the Numenverse, which continues to grow with at least three new releases each year. ➣ Published Novels ➣ Web Novels ➣ W.I.P.s Email Socials Contact, Follow, Read, & Buy ktives1@icloud.com ENTER THE NUMENVERSE since 2014 Check out all the currently available stories set in the Numenverse. Some of these stories are published while others are available online. To learn more about a title, click 'READ MORE'! ✵ What is the Numenverse? Click to read more! ✵ The Numen Chronicles Numenverse Year 957 The exordium series. Two demons changed the course of history. They defied fate, the gods, and even death, and shaped the world and beyond into a place no longer ravaged by war and depravity. Nine-book series (Ongoing) [Adult] [Vampires, demons, werewolves, angels, gods] [Dark Fantasy, Erotic Gothic Romance, Sci-Fi, Soap Opera Melodrama, Slice of Life] [ManxMan, Enemies to friends to lovers] ➤ Series Page Available now in the shop! About The Series The Numen Chronicles follows Alucard and Zalith, two demons from different worlds bound together by a fate both sweet and cruel. Alucard, a vampire-born demon scarred by solitude and torment, has lived under the shadow of tyrants and the weight of secrets he does not remember. Zalith, a warlord burdened by endless battles and fleeting lovers, has carried the crushing responsibility of protecting his people while never truly belonging. Both have lost too much. Both have been unknowingly searching for one another. When their paths finally cross, hatred gives way to something far more dangerous: hope. Together, they rebuild what was broken, learning to trust, fight, and love in a world that seeks to tear them apart. From forging fragile alliances and carving sanctuaries out of exile, to facing gods, angels, and the Numen who hunt them, their bond becomes both their greatest weapon and their deepest vulnerability. Across realms at war and under the constant shadow of fate, Alucard and Zalith face enemies outside and within—trauma, desire, memory, and power. For every victory they earn, fate tests their bond again. The Numen Chronicles is a sweeping saga of love, loss, war, and survival—a story of two souls who were always meant to find each other, even as the world tries to tear them apart. ➤ Series Page ➤ Series Trigger and Content Warning List Other Numenverse Series and Novels Voyage of the Silver Treader Numenverse Year 1050 After being rejected by the man he thought he'd marry, Jesse travels to DeiganLupus for the Grey Moon Ceremony. However, when the ship he was supposed to take is lost at sea, he boards the Silver Treader to reach his destination. But the Galleon turns out to be carrying more than military and medical supplies, and the prisoner in the brig knows his name. Available on Wattpad! Standalone Novel [New Adult] [Werewolves, demons] [Romance, Mystery-Thriller, Gritty] [ManxMan, Fated Mates, FTM trans MC] (Content Warnings: gore, death, explicit sex, mental health themes) Voyage of the Silver Treader is an exclusive web novel A physical edition isn't currently planned (though that may change in the future) The Aldergrove Duology Numenverse Year 1176 Strange things are happening in Aldergrove. After a 100-year-long war ravaged DeiganLupus, Aldergrove and its surrounding states were left to fend for themselves. Since then, dangerous, ancient creatures have made a home out of the misery-ensnared land. And they want blood. Available on Wattpad! Duology [New Adult] [Demons, werewolves, seelies, gargoyles] [Dark academia, dystopian, gritty] [ManxMan, enemies to lovers] (Content Warnings: gore, death, explicit sex, mental health themes) The Atrophy of Clementine Darlington is an exclusive web novel A physical edition isn't currently planned (though that may change in the future) Read more The Greykin Chronicles Numenverse Year 1332 In the farthest, coldest reaches of Alvenguard, an endless tundra homes Greykin. Hundreds of people have disappeared in Greykin's mountains, which are rumoured to hide wolf shifters and undead monsters. But are these creatures the reason for every missing person, or is there something else going on out there? Ongoing series, 2 current books [New Adult] [Werewolves, zombies, demons] [Paranormal, Thriller-Mystery, gritty] [ManxMan, Enemies to lovers] {Content Advisory: gore, death} READ MORE Available now in the shop! Daegelus Numenverse Year 1335 While hunting for his missing friend, Elijah stumbles upon a fiery journalist, who so happens to be looking for the same people as him: the doctors who experimented on him when he was a child. But when the two are forced to go on the run together, Elijah's healing wounds are opened, and he realises that Lyca Corp. took more than his childhood. Ongoing series - 1 book available [New Adult] [Demons, angels, dragon-shifters] [Romance, Paranormal, Gritty] [Bisexual Male MC, Enemies to lovers] {Content Advisory: gore, death} READ MORE Available on Wattpad! The Vertora Saga Numenverse Year 1340 Haunted by a stolen past and hunted by a ruthless Unseelie court intent on transforming humanity into an army of darkness, Amaris battles through a war-ravaged world with only a fugitive vampire and a band of misfits as her allies, determined to reclaim her memories and protect humanity from a monstrous fate. Coming soon... [Adult] [Vampires, angels, dragon-shifters, fae, unseelie, lynx-shifters] [Fae, Steampunk, Romance, Dark Fantasy, Dystopian, Gritty] [MXM and MXF romances, Enemies to lovers] [Disability REP] {Content Advisory: gore, death} READ MORE Coming Soon . . . COMING SOON... Other planned stories and series which are either in very slow progress or planned to be written. THE REDBLOOD TRIALS Numenverse Year 1309 Planning A Hunger Games-style werewolf story where an Omega desperate to escape the debt he owes to the city mafia signs up to a life-and-death battle where the victor becomes the Redblood Alpha King's mate. . CRY WOLF Planning A mystery-thriller werewolf mafia mix. Zane, a rogue wolf, kills people for money and co-owns a casino with his friend, Lance. But when their meeting with the city mafia--where Zane and Lance planned to discuss laundering money for them--goes sideways, Zane becomes the mafia boss' property and carries out work for him while trying to find out who set them up. THE AEGIS' DAUGHTER Halted A rewrite of a novel I wrote pen-to-paper when I was ten. Rewritten to fit the lore of the NumenVerse. DAEGELUS PRELUDE Halted Novel version of cancelled webtoon. ⬆ Back to top ⬆ Short Stories and MicroFiction Standalone, smaller works. ➣ View other works... ✒ AUTHOR, EDITOR, ARTIST ✏ ♢ Check out my portfolio and services ♢ Learn More about T.Csernis AUTHOR I am an openly trans, multi-genre YA/A author living in London, UK. ⫸ All of my novels are home to LGBTQ characters, specifically gay male leads. My works often include struggles with mental health and abusive relatives, found family, and self-discovery. ⫸ Enemies-to-lovers is one of my favourite tropes, and most of my works possess it. ⫸ Every one of my novels contains an element of fantasy, whether it be low, high, epic, dark, or literary. ✧ Check out my current works ➙ RECENT BLOG POSTS Check out my most recent blog posts below, or head to the blog section. Head to Blog ➻ The Numen Chronicles: Nosferatu is now available in paperback, hardcover, and E-book! I know it took quite some time, but the first instalment in The Numen Chronicles series is now available in paperback, hardcover, and... Nov 2, 2023 1 min read Introducing Greykin Press! Hey everyone! My co-writer and I have come together to create 'Greykin Press’. We're going to be focusing on creating anthologies, some... May 16, 2023 1 min read ⬆ Back to top ⬆

  • Aresham | T.Csernis

    < Back Aresham Coven Sobriquet: Coven Moribraes The reigning coven of Skelgarðr, Aresham's capital Coven Lore The Aresham Coven, headquartered in Skelgarðr, capital of Aresham, is one of the most culturally distinct vampire covens in Rhenovaalis. Founded in the late 8th century by Valgerður Næturhrafn, the coven’s formation marked a significant shift in the non-human presence of Aresham, a region previously untouched by formal vampiric governance. Valgerður’s story predates the coven itself. Born in the late 500s, she lived a humble life on the storm-lashed coast of eastern Aresham, the widow of a fisherman lost to the sea. During the blight of 612(TG), when rot and frost rendered the village’s food stores inedible, suspicion turned inward. In accordance with prevailing superstition, Valgerður was accused of being a fjölkunnig, a wielder of forbidden power, and condemned to burn for bringing ruin upon the settlement. While imprisoned in the village dungeon, she encountered a vampire bound in silver, imprisoned beneath the settlement after an earlier incident. In exchange for her freedom, the creature offered her a vision of a different life, one unburdened by fear or mortality. Valgerður freed the vampire, who in turn brought her before the Creator. In recognition of her defiance and curiosity, the Creator granted her the gift of immortality. She was turned at age 31. For the next century and a half, she travelled across continents, cultivating knowledge, languages, and perspective, far from the cold shores of her birthplace. Valgerður returned to Aresham in the latter half of the 700s, drawn by a shifting political landscape and the slow rise of coastal urbanisation in Skelgarðr. Sensing a gap in both non-human order and leadership, she established a formal coven in the hills above the city’s growing merchant quarter, claiming an abandoned citadel later reinforced into a secure holdfast. The Aresham Coven was thus founded, its governance structured more loosely than its mainland counterparts, reflecting Valgerður’s belief in independence and earned loyalty over blood-bound hierarchy. The initial presence of vampires in Aresham was met with deep suspicion. The region’s rural majority, shaped by centuries of isolation and clan-based resilience, viewed outsiders—and especially immortals—as unnatural forces to be driven away. Historical precedent for supernatural suspicion ran deep in Aresham, particularly following the so-called Cinder Trials of the 500s, in which numerous accused witches were drowned or burned along the northern fjords. This cultural memory fuelled resistance to Valgerður’s return, especially in the more devout fishing villages where belief in the Flame remained strong. However, unlike covens that relied on political manipulation or urban influence, Valgerður employed a strategy of discreet integration through protection, silence, and trade. Her vampires did not interfere with local politics directly, but instead began aiding isolated villages during harsh winters, intercepting raiders from southern waters, and defending supply routes during blizzards and storms. Over time, her leadership gained reluctant tolerance, particularly among northern port towns, where mysterious rescues and the absence of bodies from bandit attacks were attributed to 'the night’s watchful eyes.' In 796(TG), during a devastating outbreak of frostbite-induced illness along the Skelgarðr coast, the coven quietly delivered medicine, supplies, and controlled blood infusions to dying patients, using human intermediaries to mask their identity. The success of this intervention solidified the coven’s place in the region’s folklore, not as monsters but as silent protectors, feared and respected in equal measure. Today, the Aresham Coven is known for its relative neutrality, rugged independence, and emphasis on survival over politics. It maintains minimal interaction with other covens, though diplomatic ties with the Antamont and Atheson covens remain functional. Its membership is smaller than most, but highly self-reliant, with a culture that blends northern pragmatism with deep ancestral reverence. Rituals honouring the sea, night, and memory are commonplace within the holdfast. Valgerður Næturhrafn remains Coven Master, a figure of enduring mystery and measured distance. She rarely leaves the fortress except during rare storms or quiet walks along the fjords. Among vampires, she is respected as a quiet tactician, one who prefers endurance to expansion, and watches the world not as a player but as a tide that will eventually turn in her favour. ⏎ Return to Vampire Covens Coven Fellkin Current Fellkin: ? Newly-Turned Fledgelings: ? Coven Master: Valgerður Næturhrafn (f) Turned: in 612(TG) when she was 31 From: Aresham Gifts: Skyborne, Day Walker, cat înfățișare Human Life: She was the widow of a fisherman, living alone on the outskirts of a coastal village after her husband was lost to the sea. When a blight struck the village’s food stores, she was blamed as a fjölkunnig—a sorceress—and condemned to burn. In the dungeon she was locked in, she wasn't alone; a vampire was bound in silver. The vampire spoke of eternal life, and Valgerður was captivated by the idea of being able to leave the village and experience the rest of the world. She freed the vampire, and she took Valgerður to Alucard, who turned her as thanks for saving the vampire. She travelled the world for a century and a half before returning to Aresham and becoming a Coven Master Brood Nurse: N/A N/A Vice Matron: Unknown Unknown Night Steward: Unknown Unknown Paladin: Unknown Unknown General: Unknown Unknown Knights: Unknown Unknown Wardens: Unknown Unknown Sentinels: Unknown Unknown Bloodmenders: Unknown Unknown Adherents: Unknown Unknown Acolytes: Unknown Unknown Fledgelings: Unknown Unknown Newly-Turned Fledgelings: Unknown Unknown Other: Unknown 1/0 ⏎ Return to Vampire Covens

  • Mossjaw Toad | T.Csernis

    Back to Arcana Bestiary Index Back to Arcana Bestiary Categories Mossjaw Toad Looks like a patch of moss until it snaps shut with stone-crushing force—its croak can cause dizziness. ◈ Quick Stats ◈ Fie⌊d ʍage$ $⊥i⌊⊥racking ∇he $ouɼce... Preferred Habitat Field Notes ʍi$si∩₲ ⥏n∫or₥₳tion. ɍeco∨eɍy ⓔxpe¢⊥ed $oo∩... Tɍαn$ℓa⊥iθ∩ øƒ $¢Ɽip⊥ ⍴en∂inǥ. ⊂he¢k ⊏a¢k ∩ex⊥ ⓛunaɍ ¢y¢ℓe... ʍi$si∩₲ ⥏n∫or₥₳tion. ɍeco∨eɍy ⓔxpe¢⊥ed $oo∩... Size and Mass ∪ndeɼ s¢hθ∩αɼly Ɽe∨ieω. ⊔pdα⊥ed en⊢ɍy ⓔxpe¢⊥ed $oo∩... Tracking Signs ⍴age ∪∩ɍeco∨eɍabℓe—øɍiginaⱠ ⊥ex⊥ beℓie∨e∂ ¢o∩sumed ⊏y sen⊥ie∩⊥ i∩k. ɍeco∨eɍy ⓔxpe¢⊥ed $oo∩... Repellent Methods ∪ndeɼ s¢hθ∩αɼly Ɽe∨ieω. ⊔pdα⊥ed en⊢ɍy ⓔxpe¢⊥ed $oo∩... - Previous Next -

  • Hollow-Eyed Batrin | T.Csernis

    Back to Arcana Bestiary Index Back to Arcana Bestiary Categories Hollow-Eyed Batrin A reclusive cave-swimmer with echo-sensitive fins; some say it remembers faces. ◈ Quick Stats ◈ Fie⌊d ʍage$ $⊥i⌊⊥racking ∇he $ouɼce... Preferred Habitat Field Notes ʍi$si∩₲ ⥏n∫or₥₳tion. ɍeco∨eɍy ⓔxpe¢⊥ed $oo∩... Tɍαn$ℓa⊥iθ∩ øƒ $¢Ɽip⊥ ⍴en∂inǥ. ⊂he¢k ⊏a¢k ∩ex⊥ ⓛunaɍ ¢y¢ℓe... ʍi$si∩₲ ⥏n∫or₥₳tion. ɍeco∨eɍy ⓔxpe¢⊥ed $oo∩... Size and Mass ∪ndeɼ s¢hθ∩αɼly Ɽe∨ieω. ⊔pdα⊥ed en⊢ɍy ⓔxpe¢⊥ed $oo∩... Tracking Signs ⍴age ∪∩ɍeco∨eɍabℓe—øɍiginaⱠ ⊥ex⊥ beℓie∨e∂ ¢o∩sumed ⊏y sen⊥ie∩⊥ i∩k. ɍeco∨eɍy ⓔxpe¢⊥ed $oo∩... Repellent Methods ∪ndeɼ s¢hθ∩αɼly Ɽe∨ieω. ⊔pdα⊥ed en⊢ɍy ⓔxpe¢⊥ed $oo∩... - Previous Next -

  • Cindertide Newt | T.Csernis

    Back to Arcana Bestiary Index Back to Arcana Bestiary Categories Cindertide Newt Small but dangerous, it thrives in volcanic springs and can exhale short bursts of scalding steam. ◈ Quick Stats ◈ Fie⌊d ʍage$ $⊥i⌊⊥racking ∇he $ouɼce... Preferred Habitat Field Notes ʍi$si∩₲ ⥏n∫or₥₳tion. ɍeco∨eɍy ⓔxpe¢⊥ed $oo∩... Tɍαn$ℓa⊥iθ∩ øƒ $¢Ɽip⊥ ⍴en∂inǥ. ⊂he¢k ⊏a¢k ∩ex⊥ ⓛunaɍ ¢y¢ℓe... ʍi$si∩₲ ⥏n∫or₥₳tion. ɍeco∨eɍy ⓔxpe¢⊥ed $oo∩... Size and Mass ∪ndeɼ s¢hθ∩αɼly Ɽe∨ieω. ⊔pdα⊥ed en⊢ɍy ⓔxpe¢⊥ed $oo∩... Tracking Signs ⍴age ∪∩ɍeco∨eɍabℓe—øɍiginaⱠ ⊥ex⊥ beℓie∨e∂ ¢o∩sumed ⊏y sen⊥ie∩⊥ i∩k. ɍeco∨eɍy ⓔxpe¢⊥ed $oo∩... Repellent Methods ∪ndeɼ s¢hθ∩αɼly Ɽe∨ieω. ⊔pdα⊥ed en⊢ɍy ⓔxpe¢⊥ed $oo∩... - Previous Next -

  • Atlas: Outer Aegisguard | T.Csernis

    Outer Aegisguard Pages of research and salvaged field studies of the realm beyond the Auric Threshold and the Eidolon Wall. Mages have recovered documentation of fauna and flora, Arcana, and previously undiscovered humanoid species. ⏎ Back to Lore: Atlas Volumes Beyond the Ice Wall—known to mages as the Auric Threshold—lies Outer Aegisguard, the world’s most perilous and least understood region. Spanning an estimated third of the planet’s surface, it is a wasteland of fractured leylines, erratic climates, and untamed ethos currents that warp both matter and mind. The land itself is in constant flux: rivers freeze solid in an instant, mountains shift overnight, and entire forests burn blue with spontaneous magic ignition. No stable maps exist. Each expedition that attempts to chart it returns with conflicting accounts—if they return at all. Instruments malfunction, compasses spin endlessly, and even memory becomes unreliable beneath the region’s chaotic influence. The few surviving reports agree only on one thing: nothing in Outer Aegisguard stays the same twice. It is home to countless unnamed monsters and entities collectively referred to as the Unrecorded. Some are remnants of early creation, others mutations born from corrupted ley surges. Among them dwell the Primavores—ancient, near-mythical beings believed to consume raw ethos and reshape reality around themselves. Their presence distorts weather, terrain, and time, creating zones of lethal instability. Mages who study the region consider Outer Aegisguard a “living wound” on the world’s surface—a place where the laws of magic and nature blur into one. Even the strongest protection wards weaken under the region’s volatile resonance, forcing most explorers to abandon their missions long before reaching the horizon that leads to the Eidolon Wall and the void beyond. Because of these dangers, Outer Aegisguard remains almost entirely undocumented. What knowledge exists is drawn from fragmented field logs, corrupted recordings, and the accounts of those who escaped—scarred, frostbitten, and forever changed. The Ice Wall Referred to by mages as The Auric Threshold Known to most as The Ice Wall, this colossal ring of gold-veined glacial crystal divides the settled continents of Aegisguard from the wild, unstable lands beyond. To the untrained eye, The Ice Wall appears to be a natural wonder, a jagged mountain range cast entirely in ice, but to those who can sense it, the hum of ethos is unmistakable. Beneath its surface flows a network of molten-gold channels, each one pulsing faintly with aetheric light. These 'auric veins' act as conduits, absorbing and redirecting raw ethos from the Leyhollow’s outer currents before it can corrupt the inner lands. It is smaller than the Eidolon Wall but no less perilous. Mages describe it as a younger sibling to a god, still growing and shifting. Occasionally, the surface rearranges overnight—peaks change shape, fissures seal themselves, and strange sigils surface. Coming soon... The Eidolon Wall Referred to by mages as The Argent Expanse Encircling the entire circumference of Aegisguard, the Eidolon Wall marks the final horizon before reality fractures into the Leyhollow and the void. To the eye, it appears as an unending bulwark of glacial peaks and frost plains, luminous with trapped light and ethereal vapour. Beneath that frozen surface, however, lies an intricate lattice of crystallized ethos, a vast, living enchantment older than written history. The wall is said to breathe, exhaling storms and drawing in the heat of the sun to sustain its eternal frost. From afar, the barrier looks motionless, but those who have approached it tell of subtle movement beneath the ice; ancient writings mention twisting figures and shadows walking within the translucent depths. Scholars now know these shapes to be eidolons, bound spirits and ancient guardians sealed into the ice to maintain the spellwork of the wall itself. Their constant, inaudible hum reinforces the barrier’s resonance, keeping the gateways of the Leyhollow from breaching the mortal plane. Coming soon...

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